![]() ![]() ![]() In most games using d3d9.dll, Direct3D is invoked via the Direct3DCreate9() API. Past this, you want to intercept the DX init call. After it's created, it's initialized and then using ShowWindow you get to actually see the frame of it. Games too are software, so there will be a call to CreateWindowExA/W before you even get to see the main window. First-up, as with any software, you want to catch where the software creates its main window. Generally speaking, you'll have to learn a bit more WinAPI to understand the whole concept behind windowed mode. ahum by choice)Īn important detail I forgot to mention: you must first change/decrease your game's resolution in respect to your current/max window resolution (or "nothing seems to happen") Preferably verify that these do work on Win 10 (per definition now the "standard" OS. Ps2: if you know of other similar tools, feel free to post them here. # made/posted a small hack (based on that article) but his hack_tool did not work for me either. Ps: I recall #Sunbeam posting an article on the subject for AC 4 specifically but couldn't find the post anymore. (lorer) also seems do this job well (be it far less limited in options). In the mean time, a quick google brought me here: 'How to run Assassin's Creed IV: Black Flag in Windowed Mode youtube'. Recently, I had to move to Win10 (unfortunately), and currently no longer gets the job done for AC Black Flag (and probably other games as well). I have been using - pretty successfully - so far, to get the job done. ![]()
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